WebWith ultrafast and precise optical actuation, debounce algorithms are no longer needed. LIGHTFORCE-equipped gaming mice achieve the highest levels of performance with advanced switch reliability and consistency. ANOTHER BREAKTHROUGH IN GAMING Logitech G continually achieves industry-leading technologies for gaming. Webplease add an adjustable debounce timer to your software. I really like the GPX but I have changed my clicking method from jitter to butterfly, (for minecraft). I can only get a double click about 30% of the time. Please please please add a feature that allows me to reduce the debounce timer.
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WebJan 8, 2024 · +4.4 ms (STDEV=0.92 ms) at 2 ms debounce time +6.8 ms (STDEV=1.15 ms) at 4 ms debounce time AQIRYS T.G.A., tested in wired mode: +1.3 ms (STDEV=0.54 ms) at 0 or 1 ms debounce time +4.3 ms (STDEV=0.55 ms) at 4 ms debounce time Scales linearly up to 30 ms. Same as Pulsar Xlite Wireless, which too runs on a CompX … WebJun 30, 2024 · Jun 14, 2024 #1 I'm able to drag click 20 cps on the second day of knowing that method exists, but I can't double click? I looked up online and most answers were: the debounce time is too high. So I lowered the debounce time to 1 ms using a program called Xmouse. Still couldn't do it. detective wheeler
LIGHTFORCE: Hybrid Optical-Mechanical Mouse Switches
WebJul 7, 2024 · function debounce ( callback, delay ) { let timeout; return function () { clearTimeout ( timeout ); timeout = setTimeout ( callback, delay ); } } Starting with line 1, we've declared a new function named debounce. This new function has two parameters, callback and delay. function debounce ( callback, delay ) { } WebJun 3, 2024 · This includes using the highest possible polling rate and lowest possible debounce time. Once all 205 data points are collected for each connectivity type, we discard the first five clicks since there are cases where these are detected before the test has started. In rare cases, we also discard any instances where the data has timed out. WebNov 6, 2010 · You may need to adjust the DoubleClick_Min parameter at the top of the script which determines the minimum amount of time between mouse events to be considered as two independent clicks: I found that the default value caused legitimate double-clicks to be considered a bounce. The value of 75 seems to work well for me, however. chunk size spring batch